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Ross Video - Voyager
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Unreal Based Render Platform

Model: Voyager

  • Real-time dynamic shaders
  • Complex animations
  • Tracking
  • Newsroom integration
  • Data integration
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Voyager is Ross Video’s latest graphics platform, powered by the Unreal 4 gaming engine, capable of photorealistic scenery and works in a virtual studio environment for virtual sets and augmented reality. Voyager enables the creation of even the most complex graphical elements quickly, easily, and with unprecedented realism with greater accuracy than ever before.

Voyager uses the UX control platform as an operator-friendly front end, so operators are not required to know the Unreal 4 engine to use the system. Voyager supports customization, flexibility, and scalability in terms of number of cameras and graphics engines through the integration of UX and UX VCC applications.

  • Real-time dynamic shaders
  • Complex animations
  • Tracking
  • Newsroom integration
  • Data integration
  • Logic and scripting
 
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